[*Partnered News] -
Real Problems, Virtual Solutions - Appfrica (blog)
Real Problems, Virtual SolutionsAppfrica (blog)According to the CIA World Factbook, as of 20 October 2008, SecondLife boasts a very loosely approximated GDP of $215 million per annum with a population …
Bringing SecondLife into the real art world - The Japan Times
The Japan Times
Bringing SecondLife into the [...]
[*Partnered News] -
Real Problems, Virtual Solutions - Appfrica (blog)
Real Problems, Virtual SolutionsAppfrica (blog)According to the CIA World Factbook, as of 20 October 2008, SecondLife boasts a very loosely approximated GDP of $215 million per annum with a population …
Linden Lab CEO on Second Life’s growth, future - Computerworld
Linden Lab CEO on Second Life's growth, [...]